- 21. Re: [Mgs] Death Trap (score: 1)
- Author: Aeseeyou@aol.com
- Date: Wed, 8 Aug 2007 19:49:56 EDT
- we're way behind the rust rockets!!!! Check again it's like 42+% to 39+% as of 4:45 PST (I blew it and voted for the DB-5 lookalike..then found out it only has like 2% of the votes...I'm sorry!) Albe
- /html/mgs/2007-08/msg00072.html (7,940 bytes)
- 22. Re: [Mgs] Death Trap (score: 1)
- Author: Eric Erickson <eric@erickson.on.net>
- Date: Thu, 9 Aug 2007 09:45:44 +0930
- http://www.redbullsoapboxusa.com/Seattle-2007/wildcard.aspx Well, I think I have just about done my bit. I fought the good fight. Work wants me to work now. Vote early - vote often, guys. ___________
- /html/mgs/2007-08/msg00075.html (8,137 bytes)
- 23. Re: [Mgs] Death Trap (score: 1)
- Author: "Simon Matthews" <simon.d.matthews@gmail.com>
- Date: Wed, 8 Aug 2007 23:12:48 -0700
- Looks like we failed! _______________________________________________ Edit your replies Mgs@autox.team.net http://autox.team.net/mailman/listinfo/mgs
- /html/mgs/2007-08/msg00078.html (8,912 bytes)
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