> "macs tend to stay in service longer" is largely a function of "people who
> buy macs are casual users who want email and have the thing smile at you
> when you turn it on". At least in the home market. These people are not
> likely to upgrade aggressively. The game market is pretty much owned by
> the PC world, and it is games that drive new computer technology for the
> most part (at the desktop level anyway).
Yeah, it's hard to need replaced often when there isn't any new technology
introduced that would require it.....
> Which is all really too bad, since Apple has designed and engineered and
> produced a superior product in almost every conceivable way, they just
> don't have the marketing sense to get people to buy them. Pretty much too
> late for that now, they were a competing and non-compatible technology to
> "wintel", and now that "wintel" has captured the primary home market
> (mostly based on games), developers are hesitant to put in time/resources
> to port apps to a completely separate architecture...
Marketing sense? Harrumph... That's ALL Apple does.
Intense marketing is what you do when your product isn't as good as it
should be, in order to make it more appealing than it is.
It's not called "Steve Jobs reality distortion field" for nothing.... Though
the iPod is pretty cool.....<grin>
Mike
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